This key is free and you can use it with any of your applications. Step 2: Now create new project. You can create new project by clicking on the Create Project button and give name to your project. Copy it and save it somewhere as we will need it when implementing Google Map in our Android project. In the below Google Map example we will show user current location in Map.
We also example different map types, methods and lots more details required while implementing Map in Android. Download Code. In case you skip article, earlier we have guided how to get your own Google Maps Api key:. Step 5: Now open build. This automatically attaches a MapFragment to the activity.
The following layout file contains a fragment element:. It will give us precise location. Step 7: Now we will code MapsActivity. ConnectionCallbacks : This callback is called whenever device is connected and disconnected and implement onConnected and onConnectionSuspended functions.
OnConnectionFailedListener : Provides callbacks for scenarios that result in a failed attempt to connect the client to the service. Whenever connection is failed onConnectionFailed will be called. Getting started. Handling data. User input. Watch Face Studio. Health services. Creating watch faces. Android TV. Build TV Apps. Build TV playback apps. Help users find content on TV. Recommend TV content. Watch Next. Build TV games. Build TV input services.
TV Accessibility. Android for Cars. Build media apps for cars. Build navigation, parking, and charging apps for cars. Android Things. Supported hardware. Advanced setup.
Build apps. Create a Things app. Communicate with wireless devices. Configure devices. Interact with peripherals. Build user-space drivers. Manage devices.
Create a build. Push an update. Chrome OS devices. App architecture. Guide to app architecture. UI layer. Architecture Components. UI layer libraries. View binding.
Data binding library. Lifecycle-aware components. Paging Library. Paging 2. Data layer libraries. How-To Guides. Advanced Concepts. Threading in WorkManager. App entry points. If it returns false , then the default behavior will occur in addition to your custom behavior.
The default behavior for a marker click event is to show its info window if available and move the camera such that the marker is centered on the map. You can use an OnMarkerDragListener to listen for drag events on a marker. To drag a marker, a user must long press on the marker.
When the user takes their finger off the screen, the marker will stay in that position. When a marker is dragged, onMarkerDragStart Marker is called initially. While the marker is being dragged, onMarkerDrag Marker is called constantly. At the end of the drag onMarkerDragEnd Marker is called. You can get the position of the marker at any time by calling Marker. Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.
For details, see the Google Developers Site Policies. Routes Directions API. Places Places API. Get Started Contact sales.
Guides Reference Samples Support. Overview Quickstart Setup. Maps SDK for Android v. Tasks and concepts. Creating and configuring a map. Interacting with a map. Drawing on a map. Customizing with Cloud-based maps styling. Customizing with JSON styling. Tasks and concepts. Creating and configuring a map. Interacting with a map. Drawing on a map. Customizing with Cloud-based maps styling. Customizing with JSON styling. Libraries and extensions. Utility library. KTX Kotlin extensions. Policies and terms.
Set up your development project Follow these steps to create the tutorial project in Android Studio. Download and install Android Studio. Add the Google Play services package to Android Studio. Android Studio now builds your project, using the Gradle build tool. Click the button below to get a key and activate the API.
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